It can be frustrating trying to play D&D as a wilderness survival game when the rules involving carrying capacity call for a reality simulator; the DM must know the weights of items she generates, and the players must keep a log of their current weight. These rules can be waived easily (and often are) but at the expense of being able to create meaningful challenges and decisions regarding supplies and loot. The
core system in this edition of the Arcana Check hopes to bridge the gap between odious book-keeping and lightweight (pun intended) game mechanics.
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